Some pictures from NIME 2012

{style=“padding: 0; overflow: hidden; margin: 0; width: 500px;”} NIME 2012 was full of interesting presentations, posters, demos, installations, and concerts (including 4 papers from our group). I would have loved to write up a detailed report on everything I saw and heard, but just don’t have the time. Here are at least a selection of my photos, to give an impression of how it was:

May 31, 2012 · 1 min · 65 words · ARJ

Moog on Google

Probably by coincidence, but still a nice concurrence: on the last day of this year’s International Conference on New Interfaces for Musical Expression (NIME) in Ann Arbor, Michigan, Google celebrates Robert Moog’s 78 year birthday. The interesting thing is that Google not only has a picture of a Moog synthesizer, but they also have an interactive model up and running, where it is possible to play on the keyboard and tweak the knobs....

May 24, 2012 · 1 min · 102 words · ARJ

Music ball paper at NIME 2012

Yesterday I wrote about the 4 papers I was involved in at this year’s NIME conference in Ann Arbor, Michigan. The one I was the first author on was entitled The music ball project: Concept, design, development, performance, and is mainly a historic write-up of the work I have been doing on developing different types of music balls over the years, including various handheld music balls, the Music Troll, Big Buoy and the ADHD ball....

May 23, 2012 · 2 min · 263 words · ARJ

4 papers at NIME 2012

I was involved in no less than 4 papers at this year’s NIME conference in Ann Arbor, Michigan. K. Nymoen, A. Voldsund, S. A. v. D. Skogstad, A. R. Jensenius, and J. Tørresen. **Comparing motion data from an iPod touch to a high-end optical infrared marker-based motion capture system **[PDF] The paper presents an analysis of the quality of motion data from an iPod Touch (4th gen.). Acceleration and orientation data derived from internal sensors of an iPod is compared to data from a high end optical infrared marker-based motion capture system (Qualisys) in terms of latency, jitter, accuracy and precision....

May 22, 2012 · 3 min · 511 words · ARJ

Chair of the NIME Steering Committee

At the last day of this year’s NIME conference in Oslo I was not only elected as a member of the international steering committee (SC) for the NIME conference series, but I was also elected as the new chair for the SC. This is exciting, particularly since I will be the first NIME SC chair ever. Since the start in 2001, the conference has seen a rapid growth, and we now see that it is time to formalise the structure of the organisation a bit....

June 3, 2011 · 1 min · 127 words · ARJ

NIME 2011

It has been fairly quiet on this blog as of recently. This is not because I haven’t been doing anything, rather the opposite. We are now at the end of day 2 of the NIME conference, and there is one more day to go. Lots of great presentations, concerts and hundreds of cool NIME people in Oslo these days!

May 31, 2011 · 1 min · 59 words · ARJ

Call for participation: NIME 2011

I am chair for the 11th International Conference on New Interfaces for Musical Expression (NIME 2011)
, which will be organized 30 May - 1 June 2011 here in Oslo, Norway. The official “call for participation” has just been posted here, and sent to various mailing lists. Please forward this to anyone that you think may be interested in participating.

September 9, 2010 · 1 min · 60 words · ARJ

uOSC

micro-OSC (uOSC) was made public yesterday at NIME: micro-OSC (uOSC) is a firmware runtime system for embedded platforms designed to remain as small as possible while also supporting evolving trends in sensor interfaces such as regulated 3.3 Volt high-resolution sensors, mixed analog and digital multi-rate sensor interfacing, n > 8-bit data formats. uOSC supports the Open Sound Control protocol directly on the microprocessor, and the completeness of this implementation serves as a functional reference platform for research and development of the OSC protocol....

June 6, 2008 · 1 min · 170 words · ARJ

Virtual slide guitar

Jyri Pakarinen just presented a paper on the Virtual Slide Guitar (VSG) here at NIME in Genova. They used a commercial 6DOF head tracking solution from Naturalpoint called TrackIR 4 Pro. The manufacturer promises: Experience real time 3D view control in video games and simulations just by moving your head! The only true 6DOF head tracking system of its kind. TrackIR takes your PC gaming to astonishing new levels of realism and immersion!...

June 6, 2008 · 1 min · 97 words · ARJ

NIME paper on GDIF

Here is the poster I presented at NIME 2006 in Paris based on the paper Towards a Gesture Description Interchange Format. The paper was written together with Tellef Kvifte, and the abstract reads: This paper presents our need for a Gesture Description Interchange Format (GDIF) for storing, retrieving and sharing information about music-related gestures. Ideally, it should be possible to store all sorts of data from various commercial and custom made controllers, motion capture and computer vision systems, as well as results from different types of gesture analysis, in a coherent and consistent way....

July 5, 2006 · 1 min · 139 words · ARJ